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TFT 11 : INKBORN FABLES
Scroll down to check out Season 11: Inkborn Fables
11 Core Changes
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    Encounters
    In the game, the encounter occurs 2-5 times. They randomly appear on the battlefield and occasionally during the joint selection phase.
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    Exalted
    Just like legends change with the flow, Noble champions also vary every game! Champions designated as Noble gain additional effects based on the player's level and provide the power of integers, offering experience points when sold.
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    Akune, Kobuko
    Encounter Alune and Kobuko for the first time in TFT!
Season 11 New Origin Synergies
  • Dragonlord
    Dragonlord
    • Janna
    • Diana
    • Lee Sin
    • Rakan
    • Xayah

    After 8 seconds of combat, the Dragon strikes the board, dealing true damage to enemies and granting all allies Attack Speed for the rest of combat.

    (2)
    5%  damage, 12% .
    (3)
    10%  damage, 18% .
    (4)
    10%  damage and Stuns for 1.5 seconds.
    (5)
    15%  damage, 45% .
  • Dryad
    Dryad
    • Rek'Sai
    • Gnar
    • Kindred
    • Ornn
    • Azir

    Dryads gain Ability Power and 150 Health. Each enemy death grants permanent additional Health.

    (2)
    15 ; 3  per enemy death
    (4)
    30 ; 7  per enemy death
    (6)
    65 ; 11  per enemy death
  • Fated
    Fated
    • Ahri
    • Yasuo
    • Kindred
    • Aphelios
    • Thresh
    • Syndra
    • Sett

    Hover one Fated unit over another to form a pair and unlock a Fated Bonus. Your pair gains 20% .

    (3)
    Pair gets the Fated Bonus.
    (5)
    All Fated champions get 200% of the Fated Bonus
    (7)
    All Fated champions get 300% of the Fated Bonus
    (10)
    All Fated champions gain 300% of EVERY Fated Bonus
  • Fortune
    Fortune
    • Kobuko
    • Teemo
    • Tristana
    • Zoe
    • Annie

    When you lose a fight, gain Luck. The more fights in a row you lose, the more Luck you get.

    Lose Luck when you win.

    (3)
    Roll a die; in that many player combats, hold a Festival where you may convert your Luck into rewards.
    (5)
    Heal 2 player health at the start of each player combat.
  • Ghostly
    Ghostly
    • Caitlyn
    • Aatrox
    • Shen
    • Illaoi
    • Kayn
    • Morgana

    Upon dealing or taking damage 6 times, Ghostly units send 2 spectres to haunt nearby enemies and heal 2% max Health every 2 seconds.

    Haunted enemies take bonus damage for each spectre on them, and pass spectres on death.

    (2)
    5% per spectre
    (4)
    10% per spectre
    (6)
    16% per spectre
    (8)
    32% per spectre
  • Heavenly
    Heavenly
    • Kha'Zix
    • Malphite
    • Neeko
    • Qiyana
    • Soraka
    • Wukong

    Heavenly units grant unique stats to your team, increased by their star level and each Heavenly unit in play.

    (2)
    100% bonus.
    (3)
    115% bonus.
    (4)
    135% bonus.
    (5)
    165% bonus.
    (6)
    200% bonus.
    (7)
    225% bonus.
  • Inkshadow
    Inkshadow
    • Jax
    • Aatrox
    • Senna
    • Volibear
    • Kai'Sa
    • Udyr

    Gain unique Inkshadow items. Inkshadow champions gain 5% bonus damage and damage reduction.

    (3)
    Tattoo of Protection
    (5)
    Tattoo of Toxin and 5% more bonus damage and damage reduction
    (7)
    Tattoo of Bombardment, Tattoo of Force, and 15% more bonus damage and damage reduction.
  • Mythic
    Mythic
    • Cho'Gath
    • Kog'Maw
    • Neeko
    • Bard
    • Tahm Kench
    • Lillia
    • Nautilus
    • Hwei

    Mythic champions gain Health, Ability Power, and Attack Damage.

    After 4 player combats, they become Epic, increasing the bonus by 50%.

    (3)
    +8% , 10% 
    (5)
    +18% , 20% 
    (7)
    +25% , 32% 
    (10)
    Instantly become Epic. The bonus is increased by 250% instead.
  • Porcelain
    Porcelain
    • Lux
    • Amumu
    • Ashe
    • Lissandra

    After casting, Porcelain champions boil, gaining Attack Speed and taking less damage for 4 seconds.

    (2)
    30% ; 20% reduced damage
    (4)
    60% ; 35% reduced damage
    (6)
    100% ; 50% reduced damage
  • Storyweaver
    Storyweaver
    • Garen
    • Sivir
    • Riven
    • Zyra
    • Zoe
    • Galio
    • Irelia

    Storyweavers summon a Hero named Kayle and evolve her. Storyweavers gain max Health.

    (3)
    Pick a supportive effect. 60 
    (5)
    Pick a combat effect. 100 
    (7)
    Pick a combat effect. 150 
    (10)
    Ascend. 250 
  • Umbral
    Umbral
    • Darius
    • Yorick
    • Alune
    • Yone
    • Sylas
    • Sett

    The moon illuminates hexes, Shielding units placed in them at the start of combat.

    Umbral units in illuminated hexes execute low Health enemies.

    (2)
    200 Shield; 10% Health execute
    (4)
    500 Shield; 18% Health execute. More hexes are illuminated
    (6)
    1000 Shield; 20% Health execute. Illuminate the whole board
    (9)
    Executed enemies have a 100% chance to drop loot; 45% Health execute
Season 11 New Class Synergies
  • Altruist
    Altruist
    • Riven
    • Soraka
    • Rakan

    Altruists heal the lowest Health ally for 15% of damage they deal. Your team gains Armor and Magic Resist.

    (2)
    10 
    (3)
    20 
    (4)
    40 
  • Arcanist
    Arcanist
    • Ahri
    • Lux
    • Neeko
    • Illaoi
    • Zoe
    • Syndra
    • Lissandra

    Arcanists gain Ability Power and grant Ability Power to allies.

    (2)
    20  to all allies.
    (4)
    50  for Arcanists; 20  for others
    (6)
    85  for Arcanists; 40  for others
    (8)
    125  for Arcanists; 125  for others
  • Artist
    Artist
    • Hwei

    The Artist paints the champion you place in a special bench slot. Get a 1-star copy of the champion placed there when the Artist's work is complete.

  • Behemoth
    Behemoth
    • Cho'Gath
    • Malphite
    • Shen
    • Yorick
    • Thresh
    • Ornn
    • Udyr

    Behemoths gain increased Armor and Magic Resist. Whenever a Behemoth dies, the nearest Behemoth gains 50% more for 5 seconds.

    (2)
    25 
    (4)
    55 
    (6)
    80 
  • Bruiser
    Bruiser
    • Kobuko
    • Rek'Sai
    • Aatrox
    • Riven
    • Tahm Kench
    • Galio
    • Sylas

    Your team gains 100 maximum Health. Bruisers gain additional maximum Health.

    (2)
    20% 
    (4)
    40% 
    (6)
    65% 
    (8)
    80%  Every 3 seconds, Bruisers deal 6%  bonus physical damage on their next attack.
  • Duelist
    Duelist
    • Darius
    • Yasuo
    • Qiyana
    • Tristana
    • Volibear
    • Lee Sin
    • Irelia

    Duelists gain Attack Speed on each attack, stacking up to 12 times.

    (2)
    5% 
    (4)
    9% 
    (6)
    13% ; Duelists take 12% less damage
    (8)
    18% ; Duelists take 18% less damage
  • Exalted
    Exalted

      Your team gains 5% bonus damage, plus more based on your level.

      After combat, store 1 XP in a Soul Core. Sell the Core to claim the XP.

      (3)
      1% damage per level
      (5)
      3% damage per level
    • Great
      Great
      • Wukong

      Every 3 casts, Wukong grows his weapon, modifying his Abilities.

    • Invoker
      Invoker
      • Kog'Maw
      • Janna
      • Alune
      • Annie
      • Lillia
      • Azir

      Every 3 seconds, your units gain Mana.

      (2)
      to all allies.
      (4)
      20  to Invokers; 5  to others.
      (6)
      35  to Invokers; 20  to others.
    • Lovers
      Lovers
      • Rakan
      • Xayah

      Change which Lover takes the field depending on whether they are placed in the front or back 2 rows.

      When the fielded Lover casts, the other provides a bonus effect.

      Front: Altruist Rakan

    • Reaper
      Reaper
      • Kha'Zix
      • Kindred
      • Yone
      • Kayn
      (2)
      Reapers' Abilities can critically strike and they gain 20% Critical Strike Chance.
      (4)
      Additionally, Reapers bleed enemies for 45% bonus true damage over 3 seconds.
    • Sage
      Sage
      • Zyra
      • Diana
      • Morgana
      • Wukong

      Combat start: Allies in the front 2 rows gain Omnivamp. Allies in the back 2 rows gain Ability Power.

      (2)
      12% Omnivamp, 15 
      (3)
      20% Omnivamp, 30 
      (4)
      30% Omnivamp, 45 
      (5)
      45% Omnivamp, 75 
    • Sniper
      Sniper
      • Caitlyn
      • Kog'Maw
      • Senna
      • Aphelios
      • Ashe

      Innate: Snipers gain 1 Attack Range.

      Snipers deal more damage to targets farther away.

      (2)
      7% damage per hex.
      (4)
      15% damage per hex.
      (6)
      30% damage per hex. Snipers gain an additional 2 Attack Range.
    • Spirit Walker
      Spirit Walker
      • Udyr

      The first time the Spirit Walker drops below 50% Health, he unleashes the rage within, healing to full Health, gaining increased movement speed, and changing his Ability from Ram Slam to Tiger Strikes.

    • Trickshot
      Trickshot
      • Sivir
      • Teemo
      • Bard
      • Kai'Sa
      • Xayah

      Trickshots' abilities ricochet. Each ricochet deals a percentage of the previous bounce's damage.

      (2)
      1 ricochet; 40% of previous damage
      (4)
      2 ricochets; 60% of previous damage
    • Trickshot/Altruist
      Trickshot/Altruist

        Place in the back two rows to get Trickshot, place in the front two rows to get Altruist!

      • Warden
        Warden
        • Garen
        • Jax
        • Gnar
        • Amumu
        • Illaoi
        • Nautilus
        • Sett

        Wardens take less damage. For the first 10 seconds of combat, they take an additional 15% less damage.

        (2)
        10% less damage
        (4)
        20% less damage
        (6)
        33% less damage
      New Champions
      • Ahri-thumbnail
        Ahri-centeredAhri
        1
        • Fated
        • Arcanist
        Ahri-abilityLove Bomb
        Deal [ 280 / 420 / 630 ] () magic damage to the current target and [ 130 / 195 / 295 ] () magic damage to adjacent enemies.

        Fated Bonus: Gain 30 .
      • Caitlyn-thumbnail
        Caitlyn-centeredCaitlyn
        1
        • Ghostly
        • Sniper
        Caitlyn-abilityAce in the Hole
        Fire a bullet towards the farthest enemy, dealing [ 450 / 675 / 1013 ] () physical damage to the first enemy hit.
      • Cho'Gath-thumbnail
        Cho'Gath-centeredCho'Gath
        1
        • Mythic
        • Behemoth
        Cho'Gath-abilityEruption
        Gain [ 280 / 350 / 420 ] () Shield for 4 seconds and breathe a cone of fire, dealing [ 200 / 300 / 450 ] () magic damage, Burning, and Wounding enemies hit for 9 seconds.

        Burn: Deal 1% of the target's max Health as true damage every second
        Wound: Reduce healing received by 33%
      • Darius-thumbnail
        Darius-centeredDarius
        1
        • Umbral
        • Duelist
        Darius-abilityDecimate
        Deal [ 200 / 300 / 450 ] () magic damage to adjacent enemies. For the next 4 seconds, attacks deal [ 90 / 135 / 200 ] () bonus magic damage.
      • Garen-thumbnail
        Garen-centeredGaren
        1
        • Storyweaver
        • Warden
        Garen-abilityCourage
        Gain [ 275 / 325 / 375 ] () Shield for 5 seconds. Garen's next attack deals [ 248 / 371 / 557 ] () physical damage.
      • Jax-thumbnail
        Jax-centeredJax
        1
        • Inkshadow
        • Warden
        Jax-abilityCounter Strike
        Gain 60 Armor and Magic Resist for the next 2 seconds. Afterwards, deal [ 100 / 150 / 225 ] () magic damage to adjacent enemies. The current target takes [ 250 / 375 / 560 ] () magic damage and is Stunned for 1.5 seconds.
      • Kha'Zix-thumbnail
        Kha'Zix-centeredKha'Zix
        1
        • Heavenly
        • Reaper
        Kha'Zix-abilityLeap!
        Leap towards the lowest Health enemy within 3 hexes and deal [ 190 / 285 / 428 ] () physical damage.
      • Kobuko-thumbnail
        Kobuko-centeredKobuko
        1
        • Fortune
        • Bruiser
        Kobuko-abilityMoney Dance
        Passive: Gain [ 10 / 12 / 20 ] permanent Health for each gold gained from interest. (Total: 0)

        Active: Heal [ 350 / 400 / 475 ] () Health over 2 seconds. Kobuko's next attack deals [ 90 / 162 / 292 ] () bonus magic damage.

        In Hyper Roll, instead gain [ 60 / 80 / 200 ] permanent Health per Round.

      • Kog'Maw-thumbnail
        Kog'Maw-centeredKog'Maw
        1
        • Mythic
        • Invoker
        • Sniper
        Kog'Maw-abilityRaining Artillery
        Deal [ 160 / 225 / 315 ] () magic damage to the lowest Health enemy within range. Every 3 casts, gain +1 Attack Range.
      • Malphite-thumbnail
        Malphite-centeredMalphite
        1
        • Heavenly
        • Behemoth
        Malphite-abilityTopaz Skin
        For 8 seconds, gain [ 75 / 90 / 110 ] () Armor and attacks deal [ 36 / 48 / 64 ] () magic damage to enemies in a cone.
      • Rek'Sai-thumbnail
        Rek'Sai-centeredRek'Sai
        1
        • Dryad
        • Bruiser
        Rek'Sai-abilityUproot
        Gain 50 Armor and Magic Resist for 5 seconds. Stun nearby enemies for 1 second and deal [ 70 / 90 / 120 ] () magic damage.
      • Sivir-thumbnail
        Sivir-centeredSivir
        1
        • Storyweaver
        • Trickshot
        Sivir-abilityOn the Hunt
        Gain [ 95 / 95 / 100 ]% Attack Damage and grant [ 15 / 20 / 25 ]% () Attack Speed to self and adjacent allies for 6 seconds.
      • Yasuo-thumbnail
        Yasuo-centeredYasuo
        1
        • Fated
        • Duelist
        Yasuo-abilitySteel Tempest
        Passive: Attacks while Shielded deal [ 1818 / 1818 / 2045 ]% () bonus magic damage.

        Active: Gain [ 220 / 254 / 318 ] () Shield for 5 seconds and deal [ 200 / 300 / 450 ] () magic damage to the current target.

        Fated Bonus: Gain 300 Shield at the start of combat.
      • Aatrox-thumbnail
        Aatrox-centeredAatrox
        2
        • Ghostly
        • Inkshadow
        • Bruiser
        Aatrox-abilityPhantom Blade
        20% Shred the current target for 4 seconds and deal [ 260 / 390 / 600 ] () magic damage to them. Heal [ 200 / 250 / 300 ] () Health.

        Shred: Reduce Magic Resist
      • Gnar-thumbnail
        Gnar-centeredGnar
        2
        • Dryad
        • Warden
        Gnar-abilityBoulder Toss
        Passive: Gain 4% () Attack Damage upon attacking or getting hit, up to 25 times. (Current bonus: 0%)

        Active: Fling a boulder at the current target, dealing [ 186 / 279 / 432 ] () physical damage to targets in a line.
      • Janna-thumbnail
        Janna-centeredJanna
        2
        • Dragonlord
        • Invoker
        Janna-abilityHeavenly Winds
        Grant [ 120 / 150 / 200 ] () Shield to the 2 lowest Health allies for 4 seconds. Then, deal [ 180 / 270 / 415 ] () magic damage to the 2 nearest enemies.
      • Kindred-thumbnail
        Kindred-centeredKindred
        2
        • Fated
        • Dryad
        • Reaper
        Kindred-abilityFlourish of Arrows
        Dash away from the current target and deal [ 125 / 185 / 285 ] () magic damage to them and [ 70 / 105 / 165 ] () magic damage to the nearest enemy.

        Fated Bonus: Gain 18% Attack Speed.
      • Lux-thumbnail
        Lux-centeredLux
        2
        • Porcelain
        • Arcanist
        Lux-abilityBunny Binding
        Throw a spirit bunny towards the farthest enemy, dealing [ 225 / 340 / 525 ] () magic damage to enemies along the way, reduced by 30% each time it hits an enemy. The first 2 enemies hit are Stunned for 1.5 seconds.
      • Neeko-thumbnail
        Neeko-centeredNeeko
        2
        • Mythic
        • Heavenly
        • Arcanist
        Neeko-abilityHop Blossom
        Hop into the air, reducing damage taken by [ 30 / 30 / 35 ]% and Healing [ 275 / 300 / 350 ] () Health over 2 seconds. After, slam down and deal [ 200 / 300 / 475 ] () magic damage to adjacent enemies.
      • Qiyana-thumbnail
        Qiyana-centeredQiyana
        2
        • Heavenly
        • Duelist
        Qiyana-abilitySupreme Display of Talent
        For 4 seconds, attacks deal [ 20 / 30 / 45 ] () bonus physical damage to the target and [ 77 / 115 / 173 ] () physical damage to enemies behind them. Qiyana will dash to find the best angle.
      • Riven-thumbnail
        Riven-centeredRiven
        2
        • Storyweaver
        • Altruist
        • Bruiser
        Riven-abilityBroken Wings
        Deal [ 83 / 124 / 192 ] () physical damage to the current target. Every 3rd cast, instead deal [ 165 / 248 / 384 ] () physical damage to the current target and enemies adjacent to them, then heal for [ 175 / 225 / 275 ] () Health.
      • Senna-thumbnail
        Senna-centeredSenna
        2
        • Inkshadow
        • Sniper
        Senna-abilityAbsolution
        Fire a laser 2 Hexes beyond the current target, dealing [ 137 / 205 / 322 ] () physical damage to enemies hit. Grant [ 20 / 25 / 30 ]% Attack Damage to Senna and allies to the left and right for 4 seconds.
      • Shen-thumbnail
        Shen-centeredShen
        2
        • Ghostly
        • Behemoth
        Shen-abilitySpirit's Refuge
        For 4 seconds, reduce damage taken by [ 40 / 50 / 70 ] () for Shen and [ 15 / 20 / 30 ] () for adjacent allies. Shen's next 3 attacks deal [ 45 / 68 / 106 ] () bonus true damage.
      • Teemo-thumbnail
        Teemo-centeredTeemo
        2
        • Fortune
        • Trickshot
        Teemo-abilityDim-Sum Delivery
        Throw a spoiled dumpling at the nearest non-poisoned enemy, poisoning them for [ 420 / 630 / 1050 ] () magic damage over 8 seconds.
      • Yorick-thumbnail
        Yorick-centeredYorick
        2
        • Umbral
        • Behemoth
        Yorick-abilityDark Despoil
        Sap power from the 2 nearest enemies, gaining [ 300 / 360 / 420 ] max Health and dealing [ 160 / 240 / 375 ] () magic damage to them over 3 seconds.
      • Zyra-thumbnail
        Zyra-centeredZyra
        2
        • Storyweaver
        • Sage
        Zyra-abilityPaper Thorns
        Summon 2 Vine Lashers that attack the nearest enemy 3 times. Their attacks deal [ 95 / 140 / 220 ] () magic damage and Wound their targets for 6 seconds.

        Wound: Reduce healing received by 33%
      • Alune-thumbnail
        Alune-centeredAlune
        3
        • Umbral
        • Invoker
        Alune-abilityLunar Barrage
        Rain meteors through the row with the most total enemy Health. Meteors deal [ 380 / 570 / 900 ] () magic damage split between all enemies hit. Deal [ 160 / 240 / 380 ] () magic damage to the current target. All enemies hit are 20% Shredded for 6 seconds.

        Grant [ 20 / 25 / 30 ]% Attack Speed split amongst allies in Alune's row for 5 seconds.

        Shred: Reduce Magic Resist
      • Amumu-thumbnail
        Amumu-centeredAmumu
        3
        • Porcelain
        • Warden
        Amumu-abilityHerbal Tea-rs
        Instantly heal [ 250 / 300 / 375 ] () Health and heal nearby allies for [ 80 / 100 / 125 ] () Health. Cry for the next 3 seconds, healing Amumu and his allies for the same amount, and dealing [ 150 / 225 / 360 ] () magic damage to nearby enemies over the total duration.
      • Aphelios-thumbnail
        Aphelios-centeredAphelios
        3
        • Fated
        • Sniper
        Aphelios-abilityDuskwave
        20% Sunder the nearest 3 enemies for 7 seconds. Then fire 3 shots at them, dealing [ 141 / 212 / 333 ] () physical damage each.

        Fated Bonus: Gain 25% .

        Sunder: Reduce Armor
      • Bard-thumbnail
        Bard-centeredBard
        3
        • Mythic
        • Trickshot
        Bard-abilityMeep Meep!
        For the next 6 seconds, attacks instead throw 2 Meeps, each dealing [ 33 / 49 / 79 ] () physical damage and [ 24 / 36 / 60 ] () magic damage.
      • Diana-thumbnail
        Diana-centeredDiana
        3
        • Dragonlord
        • Sage
        Diana-abilityPurification Rites
        Heal [ 275 / 300 / 375 ] () Health and create a 1-hex sacred zone around Diana for 4 seconds, taking 30% reduced damage from enemies outside the zone. While the zone is up, Diana's attacks deal [ 75 / 110 / 170 ] () bonus magic damage.
      • Illaoi-thumbnail
        Illaoi-centeredIllaoi
        3
        • Ghostly
        • Arcanist
        • Warden
        Illaoi-abilityProphet of Spirits
        Gain [ 325 / 400 / 500 ] () Shield and summon a tentacle near the current target for 4 seconds. The tentacle slams every second, dealing [ 80 / 120 / 190 ] () magic damage in a line and healing Illaoi for [ 50 / 60 / 70 ] () Health.
      • Soraka-thumbnail
        Soraka-centeredSoraka
        3
        • Heavenly
        • Altruist
        Soraka-abilityDivine Judgement
        Passive: Each time your team loses 20% of their total Health, gain 8 Ability Power for the rest of combat.

        Active: Mana Reave the largest group of enemies within range. Deal [ 230 / 345 / 550 ] () magic damage to the center enemy and [ 120 / 180 / 290 ] () magic damage to adjacent enemies.

        Mana Reave: Increase max Mana by 20% until the next cast
      • Tahm Kench-thumbnail
        Tahm Kench-centeredTahm Kench
        3
        • Mythic
        • Bruiser
        Tahm Kench-abilityTongue Lash
        Gain [ 170 / 306 / 551 ] () Shield for 3 seconds and deal [ 300 / 450 / 700 ] () magic damage to the current target. If Tahm Kench has more Health than them, deal [ 480 / 720 / 1120 ] () magic damage instead. Otherwise, gain [ 200 / 250 / 300 ] () more Shield.
      • Thresh-thumbnail
        Thresh-centeredThresh
        3
        • Fated
        • Behemoth
        Thresh-abilityGuided Passage
        Grant [ 360 / 400 / 450 ] () Shield to Thresh and the lowest Health ally for 4 seconds and deal [ 100 / 150 / 250 ] () magic damage to enemies adjacent to both. Thresh shares [ 15 / 15 / 20 ]% of his Armor and Magic Resist with the shielded ally for 6 seconds.

        Fated Bonus: Gain 18 Armor and Magic Resist.
      • Tristana-thumbnail
        Tristana-centeredTristana
        3
        • Fortune
        • Duelist
        Tristana-abilityFirecracker Frenzy
        Gain [ 50 / 50 / 60 ]% Attack Damage for 6 seconds. Jump on the current target and deal [ 221 / 334 / 519 ] () physical damage to adjacent enemies, before bouncing to a safe location.
      • Volibear-thumbnail
        Volibear-centeredVolibear
        3
        • Inkshadow
        • Duelist
        Volibear-abilityInk Smash
        Empower the next three attacks. The first two heal for [ 140 / 170 / 210 ] () Health and deal [ 35 / 50 / 80 ] () bonus magic damage. The final attack deals [ 80 / 120 / 185 ] () magic damage and Stuns the target for 1 second.
      • Yone-thumbnail
        Yone-centeredYone
        3
        • Umbral
        • Reaper
        Yone-abilityFate Sealed
        Dash in spirit form to the farthest enemy within 3 Hexes for 3 seconds, dealing [ 107 / 161 / 256 ] () physical damage and Wounding enemies along the way for 5 seconds. While in spirit form, gain [ 250 / 300 / 350 ] () Shield and 75% Attack Speed. Afterwards, Yone returns to his starting position.

        Each cast this combat increases his dash range by 1 Hex.

        Wound: Reduce healing received by 33%
      • Zoe-thumbnail
        Zoe-centeredZoe
        3
        • Fortune
        • Storyweaver
        • Arcanist
        Zoe-abilityCalculated!
        Passive: Kills increase the number of ricochets by 1 for the rest of combat.

        Active: Fire a missile dealing [ 275 / 415 / 640 ] () magic damage to the current target. The missile ricochets to the farthest unit within 2 hexes, dealing [ 90 / 135 / 215 ] () magic damage.
      • Annie-thumbnail
        Annie-centeredAnnie
        4
        • Fortune
        • Invoker
        Annie-abilityGet 'em, Tibbers!
        Passive: Heal [ 53 / 95 / 195 ] () Health when damaging a Burning enemy.

        Active: On first cast, hop on Tibbers, gaining [ 458 / 634 / 2085 ] () max Health and Stunning enemies within 2 hexes for 1.5 seconds.

        Deal [ 150 / 225 / 2500 ] () magic damage, Burn, and Wound enemies within 2 hexes for 8 seconds.

        Burn: Deal 1% of the target's max Health as true damage every second
        Wound: Reduce healing received by 33%
      • Ashe-thumbnail
        Ashe-centeredAshe
        4
        • Porcelain
        • Sniper
        Ashe-abilityRain of Shards
        Passive: Start with 15 arrows. Gain [ 1 / 1 / 3 ] every 3 attacks. (Current arrows: 15)

        Active: Fire a volley split between the current target and the 3 closest enemies within range, dealing [ 32 / 48 / 178 ] () physical damage per stored arrow for a total of 352 () physical damage.
      • Galio-thumbnail
        Galio-centeredGalio
        4
        • Storyweaver
        • Bruiser
        Galio-abilitySavior's Protection
        Taunt enemies within 3 hexes and gain [ 160 / 190 / 1030 ] () Armor and [ 160 / 190 / 1030 ] () Magic Resist for [ 4 / 4 / 2 ] seconds. Galio is immobile and unstoppable during this time.

        After, deal [ 100 / 150 / 1800 ] () magic damage to all enemies in range and grant [ 160 / 200 / 2000 ] () Shield to allies in range for 4 seconds.

        Taunt: enemies that are able and in range must attack the taunter
      • Kai'Sa-thumbnail
        Kai'Sa-centeredKai'Sa
        4
        • Inkshadow
        • Trickshot
        Kai'Sa-abilityInkstorm
        Fire 20 waves at the current target over 2 seconds, each dealing [ 44 / 66 / 214 ] () physical damage to the first enemy hit. If an enemy is hit by 10 waves, they take [ 63 / 94 / 281 ] () damage per wave instead.
      • Kayn-thumbnail
        Kayn-centeredKayn
        4
        • Ghostly
        • Reaper
        Kayn-abilityShadow Assassin
        On first cast, transform, dealing [ 300 / 450 / 1688 ] () physical damage to nearby enemies. While transformed, gain 30% Critical Strike Chance and critical attacks damage adjacent enemies. If the spin only hits one enemy, the damage is increased by 100%.

        Subsequent casts deal [ 210 / 315 / 1148 ] () physical damage to units in a line through the target instead.
      • Lee Sin-thumbnail
        Lee Sin-centeredLee Sin
        4
        • Dragonlord
        • Duelist
        Lee Sin-abilityDragon's Dance
        Kick the target's spirit out of their body, dealing [ 338 / 506 / 1519 ] () physical damage, 30% Mana Reaving them, and Stunning them. Enemies hit by the spirit take [ 113 / 169 / 759 ] () physical damage. Gain [ 200 / 250 / 1000 ] () Shield for 3 seconds.

        Mana Reave: Increase max Mana until the next cast
      • Lillia-thumbnail
        Lillia-centeredLillia
        4
        • Mythic
        • Invoker
        Lillia-abilityEep!
        Hurl an orb towards the current target, dealing [ 240 / 360 / 900 ] () magic damage to the first enemy hit and adjacent enemies. It continues rolling as a smaller orb, dealing [ 120 / 180 / 400 ] () magic damage to enemies it hits.

        Every third cast launches a mega orb at her target that deals [ 360 / 540 / 1600 ] () magic damage and splits into [ 3 / 3 / 5 ] smaller orbs that roll towards the farthest enemies.
      • Morgana-thumbnail
        Morgana-centeredMorgana
        4
        • Ghostly
        • Sage
        Morgana-abilityThe Tempest's Torment
        Create a blizzard around a random enemy that deals [ 265 / 400 / 1600 ] () magic damage over 3 seconds and Chills for 1 second.

        Chill: Reduce Attack Speed by 10%
      • Nautilus-thumbnail
        Nautilus-centeredNautilus
        4
        • Mythic
        • Warden
        Nautilus-abilityDepth Charge
        Send 3 shockwaves towards the most enemies in a line, dealing [ 150 / 225 / 1000 ] () magic damage and Stunning all enemies hit for [ 1.75 / 2 / 8 ] seconds.
      • Ornn-thumbnail
        Ornn-centeredOrnn
        4
        • Dryad
        • Behemoth
        Ornn-abilityForge of the Forest
        Gain [ 540 / 782 / 2078 ] () shield for 4 seconds. Channel and forge unstoppably over 2 seconds, dealing [ 300 / 450 / 1500 ] () magic damage to adjacent enemies over the duration. After, toss an ephemeral Completed item to the nearest ally.
      • Sylas-thumbnail
        Sylas-centeredSylas
        4
        • Umbral
        • Bruiser
        Sylas-abilityUnchain The Demon
        Dash around the target and slam, dealing [ 200 / 300 / 1000 ] () magic damage and healing for [ 120 / 140 / 500 ] () Health. Then, swipe twice, dealing [ 90 / 135 / 450 ] () magic damage to nearby enemies.
      • Syndra-thumbnail
        Syndra-centeredSyndra
        4
        • Fated
        • Arcanist
        Syndra-abilityPhantom Butterflies
        Passive: Start combat with [ 7 / 7 / 10 ] butterflies and gain one every 1 casts.

        Active: Throw all butterflies at the current target, dealing [ 40 / 60 / 180 ] () magic damage for each butterfly.

        Fated Bonus: Deal 11% more damage.
      • Azir-thumbnail
        Azir-centeredAzir
        5
        • Dryad
        • Invoker
        Azir-abilityBlight
        Fire a beam through the current target, dealing [ 500 / 750 / 5000 ] () magic damage to enemies hit. Spawn a Guardian adjacent to the first enemy hit with [ 1100 / 1500 / 8000 ] Health. The Guardian does not move or attack.
      • Hwei-thumbnail
        Hwei-centeredHwei
        5
        • Mythic
        • Artist
        Hwei-abilityA Brush with Fate
        Create an expanding paint pool around the most units that heals allies within for [ 40 / 60 / 1000 ] () Health every second for 3 seconds. After 3 seconds, it explodes, healing allies within for [ 80 / 120 / 1000 ] () Health and dealing [ 180 / 270 / 2000 ] () magic damage to enemies.
      • Irelia-thumbnail
        Irelia-centeredIrelia
        5
        • Storyweaver
        • Duelist
        Irelia-abilityBlade Dance
        Passive: Attacks send blades that dart between enemies, dealing [ 113 / 169 / 2363 ] () physical damage and 30% Sunder for 5 seconds. Cast every 8 attacks.

        Active: Command the blades to swiftly strike the three lowest Health enemies, dealing [ 325 / 438 / 3475 ] () physical damage and applying on-hit effects.

        Irelia converts 25% of bonus attack speed into faster blade movement, and 70% into Attack Damage.

        Sunder: Reduce Armor
      • Lissandra-thumbnail
        Lissandra-centeredLissandra
        5
        • Porcelain
        • Arcanist
        Lissandra-abilityLet 'em Brew
        Steep the current target in a teapot, Stunning and dealing [ 640 / 960 / 8888 ] () magic damage over [ 3 / 3 / 15 ] seconds. If they die, there's a 50% chance that Lissandra turns them into a loot orb. Otherwise, Lissandra throws the teapot at the largest group of enemies, dealing [ 150 / 225 / 600 ] () magic damage to all enemies hit. (Rewards are doubled in Hyper Roll)

        If the target is the last enemy remaining, kill them instantly.
      • Rakan-thumbnail
        Rakan-centeredRakan
        5
        • Dragonlord
        • Lovers
        • Altruist
        Rakan-abilityGrand Entrance
        Dash into the largest group of enemies and deal [ 185 / 275 / 2000 ] () magic damage to enemies in a 2-hex range. Gain [ 192 / 240 / 720 ] () Shield for each enemy hit for 2 seconds and reduce their damage by 10% for 4 seconds.
      • Sett-thumbnail
        Sett-centeredSett
        5
        • Fated
        • Umbral
        • Warden
        Sett-abilityLight and Shadow
        Passive: At the start of combat, squat adjacent units in the same row. Permanently gain 2% Attack Damage for each 1000 Health squatted. Gains are doubled in Hyper Roll (Net gains: 0%)

        Active: Slam the current target forward, Stunning them and dealing [ 176 / 263 / 13164 ] () physical damage. Deal [ 108 / 162 / 2176 ] () plus [ 8 / 12 / 1000 ]% of the target's maximum health as physical damage to enemies within 2.5 hexes.

        Fated Bonus: Gain 12% Omnivamp.
      • Tibbers-thumbnail
        Tibbers-centeredTibbers
        5
          Tibbers-abilityChildhood Rage
          Deal [ 200 / 300 / 1000 ] magic damage to enemies in a semi-circle and Stun them for [ 1.75 / 2.5 / 8 ] seconds.
        • Udyr-thumbnail
          Udyr-centeredUdyr
          5
          • Inkshadow
          • Behemoth
          • Spirit Walker
          Udyr-abilityRam Slam / Tiger Strikes
          Ram Slam: Gain [ 300 / 375 / 5000 ] () Shield for [ 3 / 3 / 10 ] seconds and charge through the current target, briefly knocking up any enemies he hits. Grab the nearest enemy and slam them into the ground, dealing [ 300 / 450 / 4800 ] () total magic damage to them and adjacent enemies.

          Tiger Strikes: Gain [ 60 / 70 / 500 ]% Attack Speed and empower Udyr's attacks for the next [ 6 / 6 / 30 ] seconds to strike [ 4 / 4 / 6 ] additional times dealing [ 150 / 225 / 4500 ] () bonus magic damage.
        • Wukong-thumbnail
          Wukong-centeredWukong
          5
          • Great
          • Heavenly
          • Sage
          Wukong-abilityLegendary Prowess
          Cycle through the following abilities;

          Throw staff out, dealing [ 240 / 360 / 1620 ] () physical damage to the current target and Stunning them for [ 1.5 / 1.5 / 8 ] seconds.

          Spin, dealing [ 240 / 360 / 1620 ] () physical damage to enemies within 1-hex range.

          Dash to hit the most enemies in a 3-hex line, then slam down staff dealing [ 70 / 105 / 155 ] () physical damage to enemies hit.
        • Xayah-thumbnail
          Xayah-centeredXayah
          5
          • Dragonlord
          • Lovers
          • Trickshot
          Xayah-abilityFeathers Fly!
          Throw [ 12 / 12 / 30 ] feathers at the 4 closest enemies, each dealing [ 60 / 89 / 956 ] () physical damage. Then, recall the feathers, dealing [ 58 / 89 / 1031 ] () physical damage to enemies they pass through.
        • Xayah & Rakan-thumbnail
          Xayah & Rakan-centeredXayah & Rakan
          5
          Xayah & Rakan-abilityDynamic Duo
          Xayah fires feathers at the nearest enemies, dealing physical damage.

          Rakan dashes towards the largest clump of units, deals magic damage to and debuffs them, and gains a shield for each enemy hit.
        TEAMFIGHT TACTICS 11 : INKBORN FABLES
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