Game guide
Check out OP.GG's opening encounter guide for detailed information on each opening encounters.
- Augments
- Prismatic Prelude (8%)The first augment offered this game will be prismatic tier.
- Prismatic Finale (4%)The last augment offered this game will be prismatic tier.
- Prismatic Party (6%)All augments offered this game will be prismatic tier.
- Golden Gala (10%)Vander serves up three gold augments this game.
- Gold
- Gold Subscription (8%)Every stage, gain a random amount of gold. All players gain the same amount.
- Unique
- Loot Subscription (7.5%)Every stage, gain random loot from a highly varied pool.
- Trainer Golems (10%)Start with a Golem with 3 permanently attached emblems.
- Crab Rave (2.5%)Jinx steals all the monsters and replaces them with crabs that drop bonus loot, but crabs on Stage 5+ are SUPER DEADLY.
- Scuttle Puddle (10%)Jinx steals all the monsters and replaces them with crabs that drop bonus loot.
- Wind-up Monkey (12%)Powder has released a wind-up monkey. Something will happen on 3-5!
- Viktor's Vision (5%)Viktor makes 6 costs appear starting on stage 4-1 and makes them 3 times as likely to appear in your shop.
- Warwick's Hunger (3%)When you kill an enemy champion, Warwick will occasionally devour their body and leave loot behind.
- Items
- Component Anvils (10%)Start with 2 component anvils.
- Artifact Anvil (4%)Start with 1 Artifact anvil (choose a powerful item).
- Mel's Aid (4%)Mel will grant you powerful loot at 40 player health.
Opening Encounter
Opening Encounters are replacing Portals. These will be exclusively based on incredibly popular Portals or, sometimes there might be no Opening Encounter at all.